Release Candidate 1


RC1!

- Improved VO for multiple entries
- Rewrote some entries to make more sense (i.e. stealth into cellar->Big Earl fight, etc)
- Fixed observe cellar action
- Block all UI input until entry fades in
- Hid enemy art in multiple entries
- Added paragraph breaks to multiple entries
- Fixed occasions where entry choice buttons were visible behind the resolve contest button
- Fixed VO/Text sync in multiple entries
- Rewrote some entries to account for enemies being dead (i.e. Kitchen if you killed sentry Hillbilly with trap from living room, etc)
- Fixed assorted typos in multiple entries
- Final choice on final entry now on says Victory!
- Redid some entries background art
- Fixed drill hole perception tests not showing correct enemy character art
- Fixed some Move On choices that were incorrectly being blocked
- Removed most choices after rescue (it's time to leave)
- Fixed missing buttons with clicks hiding entry UI
- Added drop shadows to UI
- Entry VO no longer restarts when viewing the entry art
- Cleaned up some cruft in data 
- Added background to Loot modal close button UI
- Cleaned up Grandma character art
- Fixed multiple crashes related to NotSet contest types
- Renamed game to Cannibal Swamp
- Added choice to lure gator to back porch if adjacent and you have gator bait
- Fixed entry UI loading multiple times if you clicked the art multiple times
- Sabotaging the still now requires a successful Observation test
- All entries around the Still now support both sabotaged and not states
- Shorted multiple entry choices to better fit the button
- Player now starts with 2x random items

Files

Harlan111523.zip Play in browser
Nov 15, 2023

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